


Understanding Triangulation in Computer Graphics and Geometry Processing
Triangulation is a technique used in computer graphics and geometry processing to divide a mesh into smaller, more manageable pieces called triangles. It is often used for tasks such as reducing the number of vertices in a mesh, simplifying a complex model, or preparing a mesh for rendering or animation.
In the context of the question you asked, "triangulately" is an adverb that describes the action of dividing a mesh into triangles. For example, "The algorithm triangulates the mesh to improve its performance."



