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What is Object-Oriented Programming (OOP)?

OOP stands for Object-Oriented Programming. It is a programming paradigm that uses objects to represent data and functionality. In OOP, programs are designed around objects, which have properties and methods that describe their behavior.

Here are some key concepts of OOP:

1. Objects: An object is an instance of a class, representing a real-world entity such as a person, place, or thing. Objects have properties, such as name, age, and address, and they can have methods, such as sayHello() and goToLocation().
2. Classes: A class is a blueprint for creating objects. It defines the properties and methods that an object can have. Classes are like templates or patterns that define how to create objects.
3. Inheritance: Inheritance is the process of creating a new class based on an existing class. The new class inherits all the properties and methods of the existing class, and it can also add new properties and methods or override existing ones.
4. Polymorphism: Polymorphism is the ability of an object to take on many forms. It allows objects of different classes to be treated as if they were of the same class. For example, a cat and a dog are both animals, so they can be treated as if they were of the same class.
5. Encapsulation: Encapsulation is the practice of hiding the implementation details of an object from the outside world. It helps to protect the integrity of the object and its properties.
6. Abstraction: Abstraction is the practice of focusing on essential features of an object and ignoring non-essential details. It helps to simplify complex systems and make them easier to understand.
7. Composite: A composite object is an object that contains other objects. For example, a car is a composite object that contains wheels, engine, and transmission.
8. Interface: An interface is a contract between objects that defines how they interact with each other. It specifies the methods that objects must have in order to work together.

These are some of the key concepts of OOP, but there are many more. Understanding these concepts can help you write better code and design more effective software systems.

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